Academic studies naturally coincide with rote teaching styles and textbook work. For example, in our game, Tyto Online , players engage in an ecosystem-building Sandbox They use the basics they’ve learned to analyze their ecosystem, evaluate the evidence to decide what’s causing issues (like, Why are my jackrabbits dying so quickly?!”), generate a hypothesis (They have too many predators, or not enough food”), and then produce a solution.
They find enjoyment and fun in educational games and activities that involve grouping of things or objects into same or different categories, playing of roles, interacting with fellow children, building blocks and …
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